Level generation


Hey everyone!

Posting my first devlog here, I just wanted to share that the game now has randomly generated levels!

They're pretty bare at the moment, featuring basic enemy and upgrades spawns, but i've built the system so that it can be easly expanded with more complex behaviour or more entity types without much change.

I'll try to post new devlogs here for any new update or progress.

Also being my first "published" project that i'm working alone on I'll be more than happy to read read comments for suggestions, bugs or anything else, so leave one you want to help with development. 

Files

turn-dungeon-win64-techdemo.zip 28 MB
Version 4 Apr 07, 2022
turn-dungeon-linux-techdemo.zip 32 MB
Version 3 Apr 07, 2022
TurnDungeon.zip 43 MB
Version 2 Apr 07, 2022

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