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Turn Dungeon

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Devlog

  • New main menu! (and other changes)
    April 15, 2022 by khaleddo#UI, #AI, #Animations, #Player Upgrades
    Hello guys! I've uploaded a new small update to the game featuring a new main menu! It's still a work-in-progress, but it's better than before. Other small changes are: Added support for WASD movement... Continue reading
  • First boss: the king has appeared!
    April 12, 2022 by khaleddo#Boss, #AI
    Hey everyone! A new update has been released, and it's a major one! It features the introduction of level bosses, along with other small changes. With that said, let me introduce you the game's first... Continue reading
  • UI and AI improvements
    April 11, 2022 by khaleddo#UI, #AI
    Hey everyone! I've just published a new update with the following improvements: New enemy: The first new enemy was added! This brings some variety, but most importantly it's used to test the new level... Continue reading
  • Level generation
    April 07, 2022 by khaleddo#Procedural levels
    Hey everyone! Posting my first devlog here, I just wanted to share that the game now has randomly generated levels! They're pretty bare at the moment, featuring basic enemy and upgrades spawns, but i'... Continue reading
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